#include <AudioAnalyzer.h>
//Version 1.3 for Spectrum analyzer
//Please download the latest library from the Product page!
int FreqVal[Maxband];//
uint32_t aus = matrix->Color(0,0,0);
uint32_t gr = matrix->Color(255,0,0); //rouge (TOP)
uint32_t grb = matrix->Color(255,0,0); //rouge (TOP)
uint32_t grbl = matrix->Color(255,0,0); //rouge (TOP)
uint32_t gbl = matrix->Color(255, 125, 0); //orange
uint32_t bl = matrix->Color(255, 102, 0); //orange
uint32_t blr = matrix->Color(255, 255, 0); //jaune
uint32_t blro = matrix->Color(0, 255, 0) ; //jaune
uint32_t bro = matrix->Color(51, 255, 0); //vert
uint32_t ro = matrix->Color(51, 204, 0); //vert
uint32_t rog = matrix->Color(51, 153, 0); //vert
------------
void audioloop()
{
Audio.ReadFreq(FreqVal);//return 7 value of 7 bands pass filiter
//Frequency(Hz):63 160 400 1K 2.5K 6.25K 16K
//FreqVal[]: 0 1 2 3 4 5 6
for(int i=0;i<Maxband;i++)
{